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Lunia – Action Arcade MMORPG: First Impressions

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Lunia

Just installed and played half an hour of this new “Action Arcade MMORPG”, and I’m rather impressed.

The interface is reasonably sleek and intuitive, graphics and visual effects are good, and the soundtrack is pretty epic.

Gameplay-wise, it utilizes instancing to allow you to play through a proper storyline, with the option of just joining random people or creating your own private stage to play with yourself and/or your party. Yep, seems like there isn’t much running around to find stuff to grind, and no pointless leveling up. You’ve got real goals to accomplish, just like in any other action RPG.

It lives up to the “Action Arcade” part of the genre, providing fast-paced action and that satisfying feeling of beating stuff up quick and hard. This may be a great game to just pop in during work breaks to relieve stress. Awesome.

The client, being in beta, does unfortunately have its fair share of quirks. A few that I’ve noticed so far is that during the dialog scenes it sometimes progresses through too fast, has some rather obvious translation errors, and the stage background music seems come in at the wrong time, not suiting the mood of the cutscene and sometimes overlapping with the next track.

Overall, this is definitely something I’ll be spending at least another few hours on. It’s like Ragnarok Battle Offline but with the MMO aspect.

Written by hsadan

August 5th, 2007 at 11:38 am

Posted in Video Games

One Response to 'Lunia – Action Arcade MMORPG: First Impressions'

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  1. lol… your words didn’t do that game justice

    Starry

    22 Aug 07 at 8:23 am

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